What's wrong with an Active Mana Regen Model?
by Saintly | 10/03/2010 20:41:27![]() O.k. So I'm sick of reading post after post of: So what is wrong with an Active Regen Model: Meaning: Each class is given a talent Deep in the Healing Trees that: This does quite a bit to make Healing "Fun" Anyhow, just my thoughts. [ Post edited by Saintly ] |
by Ghostcrawler | 10/03/2010 21:52:32![]() I'm not sure we'd ever do a "deal damage to heal" model. It might work for new classes, but feels like a big change to existing classes that players know and love. Having choices to get mana back is good. Standing around to regen mana is bad. However, we still ultimately need a way that healers who are playing badly, trying to keep alive an undergeared / underskilled tank, or just tackling content that they're not yet ready for, can run out of mana to the extent that the encounter is over. Ghostcrawler Lead Systems Designer |






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