Unholy Contradictive Talents:

by Jayde | 03/08/2008 18:59:16

Jayde

Just a random thought here, but:

Is it just me, or does unholy seem like it would be the best AOE tank spec for DKs (unholy blight, lots of diseases, wandering plague, corpse explosion, lower cooldown on D&D, yadda yadda).

Yet, look at the reactive damage mitigation talent they give us: Bone armor. Lasts for four physical or spell hits.

Seems kind of.... awkward, to say the least.

We get all these massive amounts of tools for AOE threat, and then we get Bone Armor. O_o

Talk about boned. (oh yes, I went there)

[ Post edited by Jayde ]


aka Leiah
/cast Slap to the Face
http://jadefury.blogspot.com

by Ghostcrawler | 04/08/2008 20:18:46

Ghostcrawler

Bone Armor has always had an internal cooldown of 2 sec. We just changed it to 3.5 sec, same as a shaman.

There is enough theorycrafting on Bone Armor right now and at least some people conclude it's a really potent ability. If it turns out to offer less protection than we thought, we'll buff it.

As per another thread, we did prune down some of the talents in deep Unholy and we're hoping to be able to fit another tanking or tanking / dps talent down there to compete with Will of the Necropolis and Acclimation for the other trees.

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