The Sorry State of Mining.
by Drysc | 20/12/2007 17:48:41![]() So, to sort of break it down to a single issue, you want more ore nodes. What do you think that might effect; what sort of impact would that have on the game? |
by Drysc | 20/12/2007 18:07:44![]()
So you save 8 seconds per-node or so? I don't see that actually making any difference. It's just a feel thing, we like having differences between the gathering professions and how each one feels. One you're picking all the leaves off a plant, another you're chipping away bits of rock and pulling out gems and ore.
Well, technically speaking if more ore was coming in, most likely everything would have to be raised in their ore/bar requirements so they cost relatively the same to make. I doubt we would allow a flood of ore to come in with no counter to adjust for it. In the end the outcome of more nodes would pretty much amount to your bags filling up faster. |
by Drysc | 20/12/2007 18:40:43![]() Concerning there being some leveling bumps for mining nearing the end of pre-BC, it's planned to be smoothed out along with other professions. Some professions have already seen changes in this regard, and we're certainly planning to continue them so that there's no need to stop leveling, go back and a zone, and do circuits until you're caught up. That really shouldn't be necessary, and yes, isn't fun. In general those changes mean lengthening the amount of time each type of ore would give skill ups, so that you can consistently get skillups or even go a bit beyond where you should be for your level before you have to move on, smoothing the transitions. Maybe that was really the main issue and spawning some lesser complaints, I don't know, he never came back to post again. |
by Drysc | 20/12/2007 18:54:01![]()
It was sort of a rhetorical question I suppose, but it wasn't intended as condescending. I was trying to open some dialog, getting people to think about what they're actually asking. If it's too painful to find out that your suggestion is horrible or your concern is unfounded, then it may not be the best idea to post them publicly. Coming to the forum and opening a dialog with us and other players, trying to understand why things are the way they are, see if there's any way they can be improved, instead of just assuming you know everything and how everything can be solved, goes a long way. |
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