The ridiculous 2v2 queues I'm paying for..
by Drysc | 04/01/2008 03:13:32![]() It's an issue, and we're aware and will be making changes to help with the wait times. The change will require a patch, but will not be a part of 2.3.2. I'll state a vague "future patch" just to be safe, but we're hoping to resolve the wait times as soon as possible. The change will make it so that more instances can kick up in a shorter amount of time. Which doesn't necessarily mean there can't ever be a wait again, but it should drastically decrease them. Of course, prime-time 2v2 is still going to be run the most and susceptible to the longest wait, but our hope would be to make "the longest wait" inconsequential. |
by Drysc | 04/01/2008 03:18:17![]()
To be fair there actually are, but you're not going to see thousands and thousands of Kara instances attempting to start up every few seconds. If you've ever run through a portal and just do a dance back and forth, not going anywhere, you can see where an "instance queuing" type effect could be happening, and while that's generally a technical error or issue with an instance server, there are limitations placed there on purpose that have a similar effect. |
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