Slouken: Improper FontString chopping
by Ckknight | 06/06/2007 23:38:52![]() At scale 100%, FontStrings seem to function fine, but as the scales change (either bigger or smaller), the text itself becomes improperly chopped off. Here's a link showing what I'm describing: http://img300.imageshack.us/img300/6796/untitled1ok4.jpg In it, the texts are all :SetPoint'd to the left or right of their respective bars, :SetWidth(0), and have no scaling applied to them. The scaling is applied to their parent (or grandparent) frame, which is the unit frame itself. It only seems to affect FontStrings that are :SetPoint'd to the right. This is a problematic issue for people who play with scaled unit frames. [ Post edited by Ckknight ] FuBar author, Cartographer author, Ace2 developer (Find em at wowace.com or wowinterface.com) Show your appreciation by donating to my paypal: ckknight at gmail dot com |
by Slouken | 08/06/2007 10:13:38![]() Thanks, I'll take a look. |
by Slouken | 20/06/2007 04:42:06![]()
No, it wasn't. It's fixed for 2.2 though. :) |
by Slouken | 20/06/2007 05:05:11![]() You're welcome! :) |
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