by Septik | 10/09/2010 00:32:51

Build 13066: Q u o t e: Combat * Fan of Knives now costs 35 Energy, down from 50 Energy. Now deals 80% of thrown weapon damage. * Ambidexterity (Passive) now increases damage done by your off hand by 75%, up from 50%. Now increases damage done by your thrown weapons by 75% as well. Subtlety * Slaughter from the Shadows now also reduces the energy cost of Fan of Knives by 2/4/6.
Build 13033:(quoted from MMO-Champion) Q u o t e: Nothing, sorry.
Build 12984: Q u o t e: Assassination * Poisons (Passive) *New* - You have learned how to apply deadly toxins to your weapons, dealing additional damage or inflicting other maladies upon your foes.
Build 12942: Q u o t e: Subtlety * Sanguinary Vein is now a 2 Rank talent, down from 3 Ranks. Increases your damage dealt to targets with a Bleed effect on them by 5/10%. (Up from 2/4/6%) * Energetic Recovery is now a Tier 3 talent, down from Tier 4. * Initiative is now a Tier 2 talent, down from Tier 3. * Blood Spatter replaced with Find Weakness - Your Ambush, Garrote, and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 25/50% of that enemy's armor for 10 sec. * Enveloping Shadows is now a Tier 4 talent, up from Tier 3.
Build 12942 [Tier Bonuses]: Q u o t e: * Item - Rogue T11 2P Bonus - Increases the critical strike chance of your Backstab Mutilate, and Sinister Strike abilities by 5%. / Instant * Item - Rogue T11 4P Bonus - Each of your melee autoattacks has a 1% chance to activate Deadly Scheme for 15 sec, increasing the critical strike chance on your next Eviscerate or Envenom by 100%. / Instant
Build 12857 [glyphs]: Q u o t e: * Backstab - Your Backstab critical strikes grant you 5 energy. (Your Backstab increases the duration of your Rupture effect on the target by 2 sec, up to a maximum of 6 additional sec.) * Blade Flurry - Reduces the penalty to energy generation while Blade Flurry is active by 50%. (Reduces the energy cost of Blade Flurry by 100%.) * Fan of Knives - Increases the radius of your Fan of Knives ability by 50%. (Increases the damage done by Fan of Knives by 20%.) * Garrote - Increases the duration of your Garrote ability's silence effect by 2 sec. (Reduces the duration of your Garrote ability by 3 sec and increases the total damage it deals by 20%.) * Revealing Strike *New* - Increases Revealing Strike's bonus effectiveness to your finishing moves by an additional 10%. * Gouge - Your Gouge ability no longer requires that the target be facing you. (Reduces the energy cost of Gouge by 15.) * Hemorrhage - Your Hemorrhage ability also causes the target to bleed, dealing 40% of the direct strike's damage over 24 sec. (Increases the damage bonus against targets afflicted by Hemorrhage by 40%.) * Killing Spree - Increases the bonus to your damage while Killing Spree is active by an additional 10%. (Reduces the cooldown on Killing Spree by 45 sec.) * Preparation - Your Preparation ability also instantly resets the cooldown of Kick, Dismantle, and Smoke Bomb. (No longer affects Blade Flurry, but affects Smoke Bomb) * Sap - Increases the duration of Sap against non-player targets by 80 sec. (Increases the duration of Sap by 20 sec.) * Sinister Strike - Your Sinister Strikes have a 20% chance to add an additional combo point. (50% proc from critical strikes only) * Tricks of the Trade - Removes the energy cost of your Tricks of the Trade ability. (The bonus damage and threat redirection granted by your Tricks of the Trade ability lasts an additional 4 sec.) * Vanish - Increases the duration of your Vanish effect by 2 sec. (Increases your movement speed by 30% while the Vanish effect is active.) * Vendetta *New* - Increases the duration of your Vendetta ability by 20%.
Build 12857: Q u o t e: Combat * Combat Readiness is now trained at level 81. Down from 83. * Fan of Knives now deals 80% of weapon damage, up from 60%. * Kick now costs 15 energy, down from 25 energy. Subtlety * Redirect is now trained at level 83. Up from 81. * Cloak of Shadows now increases your chance to resist all spells by 200%, up from 100%.
Build 12803: Q u o t e: Subtlety * Smoke Bomb now has a 8 yard radius, down from 10 yards. * Serrated Blades now has a 10/20% chance per combo point to proc. (Up from 6/12%)
Build 12759: Q u o t e: Assassination * Cold Blood no increases the critical strike chance of your next non-periodic offensive ability by 100%. Combat * Sprint now lasts 8 sec and has a 1 min cooldown. (Old - 15 sec, 3 min cooldown) * Lightning Reflexes now increases your attack speed by 2/4/6%. Subtlety * Tricks of the Trade's transferred threat is no longer permanent and will fade after 30 sec. * Blind now costs 15 Energy, down from 30 Energy. 15 yards range, up from 10 yards. * Sap now costs 35 Energy, down from 65 Energy. 10 yards range, up from 5 yards. * Enveloping Shadows is now a Tier 3 talent, down from Tier 4. * Dirty Tricks is gone. * Energetic Recovery *New* - Empowers your Recuperate ability, causing its periodic effect to also restore 4/8/12 Energy.
Build 12694: Q u o t e: We still think the mobility between Subtlety and the other trees is a little far apart. This is something we want to address. We also think Subtlety's damage against heavy armored targets is probably a little low and we're looking at that as well. Assassination * Cheap Shot now costs 40 Energy. Down from 60 Energy. * Murderous Intent now is a 2 Ranks talent. Down from 3 Ranks. * Seal Fate is now a 2 Ranks talent. Down from 3 Ranks. * Vile Poisons no longer affects Envenom. * Improved Expose Armor is now a Tier 5 Talent. Up from Tier 3. * Improved Eviscerate is now named Coup de Grace and affects Envenom. * Lethality now increases the critical strike damage bonus of your Sinister Strike, Backstab, Mutilate and Hemorrhage abilities by 10/20/30%. (Old - All combo point generating abilities) Combat * Gouge is now trained at level 16. Up from level 14. * Blade Twisting now reduces movement speed by 70%. * Improved Kick now has a 100% chance to silence the target for 1.5/3 sec. Subtlety * Dirty Tricks now is a Tier 2 talent. Down from Tier 3.
Build 12644: Q u o t e: Subtlety * Elusiveness is now a Tier 2 talent. Down from Tier 3. * Dirty Tricks is now a Tier 3 talent. Down from Tier 2.
Build 12604: Q u o t e: Combat * Backstab now causes 175% weapon damage. Up from 150%. Subtlety * Shadowstep now causes 30% additional damage (up from 20%) but no longer reduces threat. * Initiative is now a 2 points talent, down from 3. Now has a 50%/100% chance to proc. (Up from 33/66/100%)
Build 12539: Q u o t e: Assassination * Venomous Wounds now also gives you a chance to regain 3/6 Energy. * Focused Attacks is gone. * Master Poisoner is now a single rank talent - Increases the spell damage taken by any target you have poisoned by 8%, your Envenom has a 100% chance not to consume Deadly Poison, and the duration of all Poison effects applied to you is reduced by 50%. * Murderous Intent is now a Tier 5 Talent. Up from Tier 4. * Deadly Momentum now increases the critical chance of your next attack by 40% at both ranks. * Deadened Nerves now reduces damage taken by 3/7/10%. (Up from 2/4/6%) Subtlety * Shadowstep no increases the damage of your next Ambush or Garrote. (Old - Increased the damage of the next ability) * Redirect *New* - Transfers any existing combo points to the current enemy target. / 40 yd range, Instant, 1 min cooldown
Build 12479: Q u o t e: Rogue - Combat A swashbuckler who uses agility and guile to stand toe-to-toe with enemies. * Dual Wield Specialization (+offhand damage) * Blade Fury * Vitality (+energy regen) Rogue - Assassination A deadly master of poisons who dispatches victims with vicious dagger strikes. * Mutilate * Improved Poisons * Assassin's Resolve (if dagger, +max energy, +damage) Rogue - Subtlety A dark stalker who leaps from the shadows to ambush his/her unsuspecting prey. * Sinister Calling * Master of Subtlety * Shadowstep
[ Post edited by Septik ]
Sinister Strike - Hits the target adding one combo point Back Stab - Hits the target adding one combo point, no added effect yet much harder to useWhich will you use? |