" PvP-only healing adjustment "
by Shayera | 20/01/2010 19:36:50![]()
The last PvP healing adjustment was a nerf to Penance's Cooldown, Shaman's LHW haste, and Druid's Life Bloom which all 3 hurt PvE. I can't fathom any PvP-only healing adjustments that won't hurt healers in PvE, again. [ Post edited by Shayera ] Comeandsee - 80 Deathknight ► Duckrolléd - 49 Paladin
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by Ghostcrawler | 20/01/2010 22:23:06![]() Sometimes we think it's necessary to nerf something in PvP and PvE suffers collateral damage. The same is true of PvE changes. It's unfortunate, but we still think superior to having two separate games with completely different rule sets packaged in one box. (I realize you might feel differently, but let's not turn this thread into yet another debate on that topic.) In this case however, we are talking literally about an "only in Arena / BG" sort of thing. We don't like making changes like that, but if the resilience change ends up doing more harm than good, then we would still consider addressing it. In this particular case, if you don't PvP, you won't notice a change at all. In other situations, that may not be the case. Ghostcrawler Lead Systems Designer |


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