Polymorph
by Claponclpoff | 21/08/2010 01:10:23![]()
Source - Nihilum.eu Maybe now ill be able to interrupt hasted polymorphs.... |
by Ghostcrawler | 21/08/2010 08:12:09![]()
Pretty much. The crowd control spells were never designed around the existence of haste. Asking anyone to interrupt a 1.1 second Polymorph isn't reasonable. Health pools are going to be a lot larger, so control is going to play a larger role than burst compared to the live environment. On the other hand, dispels are more expensive in Cataclysm and you can waste a dispel now if there is nothing there to dispel. Ghostcrawler Lead Systems Designer |
by Zarhym | 07/07/2010 18:03:50![]() In the wake of the Cataclysm, massive change will come to Azeroth. Ultimately though, it is only through change that growth and perseverance can occur. To this end -- and in keeping with the ambitions we laid out at BlizzCon 2009 for the systems design of World of Warcraft’s third expansion -- we are announcing bold new steps that we’re taking to enhance the concept of class specializations and the all-new Mastery system. Read all about the changes we have in store for the future here: Cataclysm Class & Mastery Systems Update |
by Ghostcrawler | 21/08/2010 09:22:28![]()
I never follow this line of thinking. Yes, making it harder to have a [very fast] cast time requires more haste. But you have to make a big trade off for that haste, such as having a lower crit chance for your damage spells. That seems like a reasonable enough trade off that you'll at least have to consider it. You can argue that haste is over-valued in PvP because of the risk of interruption, which is much less of a big deal in PvE. Therefore making the cost per stat of haste higher in PvP seems perfectly reasonable. I wouldn't call that "exacerbated dominance." I'd say it's adjusting it to its actual value in PvP compared to other stats. Ghostcrawler Lead Systems Designer |



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