__NPC Wandering changes

by Hortus | 15/10/2007 18:17:49

Hortus

The 2.3 patch is introducing new improved NPC pathing AI.

This new AI should prevent NPCs that "wander" around an area from moving through or on top of static objects such as trees or buildings.

As this change affects so many NPCs throughout the world we would like everyone to be on the lookout for problems. Please report any strange NPC movement behavior via the in-game feedback tool.

Be sure to have the affected NPC targeted when submitting the report so that we can quickly identify it.

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