Maybe dual spec WAS a bad idea...
by Dangercow | 24/02/2009 21:41:28![]() I was extremely happy to hear about the dual spec system when they initially announced it, but now that it's here the whining about the cost and the fact that there are "only" two specs (despite both of these facts being known for a while now) has actually convinced me that maybe making positive changes in the game really does just make people cry more. I'm not a fanboy, and Blizzard has gotten a lot of things wrong with WotLK, but come on... This is why we can't have nice things. -Eyonix |
by Zarhym | 24/02/2009 21:56:20![]()
Dual specialization isn't something everyone needs. It's a perk we're adding into the game, and it's initially going to require an investment. If you can't afford dual specializations for 10 different characters, you might not actually need all 10 of your characters to be able to swap between two specializations on a whim. With a single 5-second, out of combat cast, players level 40 or higher will instantly be able to swap between two different talent specializations, glyph sets, and action bar set-ups from virtually anywhere in the world. That kind of convenience and versatility shouldn't be obtained with absolute triviality. Welcome to the forums. I love you. |
by Zarhym | 24/02/2009 22:20:52![]()
Not when it costs 1,000g. I would say for the average level 40 character, that's not a trivial cost.
This requirement has been removed. Welcome to the forums. I love you. |
by Zarhym | 24/02/2009 22:31:47![]()
You literally just click a button, and after a 5 second cast, your specializations, glyphs, and action bars swap. You must be out of combat, and it still cannot be used in battlegrounds or arenas. There is currently no cooldown on the ability to swap specializations though. Welcome to the forums. I love you. |
by Zarhym | 24/02/2009 22:41:33![]()
Yes, the feature is available to level 40 or higher characters. I believe this change is live on the PTR now, but am not sure off-hand what build the change was made in, and whether or not that is the build that's live. I have tested on a level 80 character though on the PTR to confirm that the lexicon is not needed and the swap can be done from anywhere. Welcome to the forums. I love you. |
by Zarhym | 24/02/2009 22:45:30![]()
Keep in mind the fight would have to be taking place outside of an arena or battleground for this to be possible; and even then, the druid would have to get out of combat long enough to perform the 5 second cast. Edit: Beaten by the Danger Cow. [ Post edited by Zarhym ] Welcome to the forums. I love you. |
by Zarhym | 24/02/2009 23:11:58![]()
The cooldowns will remain and continue counting down, even if you flip specializations back and forth. Welcome to the forums. I love you. |
by Zarhym | 24/02/2009 23:51:03![]()
Not many level 40 characters would have 1000g, to be sure. Keep in mind our original design intent was to make this available only to level 80 players. After taking in a lot of feedback from the community and further discussing the design of this feature, we decided to make it level 40. The cost is a recognizable deterrent to players who are just starting out in World of Warcraft and reaching 40 for the first time. Those people probably shouldn't worry about swapping between two talent specializations though. We still feel strongly that this feature isn't meant for players leveling up. It's simply not that necessary. We did consider the feedback from the community though concerning leveling alts and running dungeons, and ultimately decided to lower the level requirement so those who can afford it can still take advantage of it earlier on. It doesn't mean we're going to overcompensate for our original level requirement by making it much more easily attainable, and therefore necessary, at level 40. Welcome to the forums. I love you. |


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