Magister's Terrace
by Drysc | 25/03/2008 21:05:17![]() I know it's easy to forget, but if you were around for the release of BC and spent a good amount of time running dungeons before anyone really knew what they were doing, there were plenty of times runs were called because we couldn't get through them. And yes, just like those times specific group compositions are going to make learning the dungeon that much easier, but as time goes on you start to shed those restrictions because you know what's going on and you can adapt easier. Even with that said I would personally say that Magister's Terrace is probably the most difficult 5 person in my opinion, at least for comparing normal-mode to normal-mode, it has some very challenging boss mechanics, difficult pulls, etc. But isn't that fitting? Shouldn't it be the most difficult 5 person in the game? Do you think Kael'Thas should be a chump in a chump dungeon? Naw. It's hard, and it should be. |
by Drysc | 25/03/2008 21:15:13![]()
Hrm, well I'm not going to discount what you experienced but I had two runs with a warrior today and at least for the first run I think we wiped maybe once or twice at most on the trash. All of our other wipes were on the bosses. Running with a paladin later, who was probably undergeared, we wiped a lot more on the trash and then banged our heads into the Priestess fight before calling it. Sad PUG is Sad. I'd definitely like to see other peoples feedback though, if there's some legitimate issues or complaints we'll read them. I'm just not so sure the dungeon has been around long enough and people have really learned and experienced it quite enough to jump to hasty conclusions, that it's too hard, pulls are impossible without class X, etc. |
by Drysc | 25/03/2008 21:17:41![]()
I don't really think it's going to be all that difficult for BT-geared players. |
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