Live Patch Notes for 2.0.10-3/06/07
| by Nethaera | 06/03/2007 21:53:06 *Hotfix 3/06/07
Additional explanation for these fixes and information on Armor: We’ve taken a close look at constructive feedback provided on our Druid Bear changes, and are hotfixing the following changes today: 1. Lacerate will now do a small amount of direct damage to the target. This means it will generate threat rather than an immune message when used on bleed-immune creatures. However, bleed-immune creatures will still not receive the debuff from Lacerate. This should address concerns about Druids being able to tank in specific bleed-immune encounters. 2. Mangle (Bear) now generates 50% bonus threat on its damage. We realized that in reducing Mangle damage, we made it less useful as a snap aggro tool. This threat bonus moves it back up to almost where it was before the 2.0.10 changes. In addition, we examined concerns about the best Feral Druid armor pieces being outdoor world quest rewards, and Druids feeling their tanking ability would not scale with better gear. We are adjusting superior and epic leather pieces designed to be used by Bear Druids and increasing the armor on many of those items, particularly raid sets. These changes, however, will not show up until patch 2.1.0. -------------------------------------------------------------------- ----------------------------------------------------------------------- ---- Here are the latest Druid notes from the live patch for 2.0.10: Druids
Answers that have been provided at this point in time: *Regarding changes to Damage, Mitigation and Hitpoints: Amazing what Blizz said when I cancelled... *About Druid Tanking: http://forums.worldofwarcraft.com/thread.html?topicId=80368201&pos tId=798261694&sid=1#208 *In regard to further testing and feedback needed on Druid changes (This still holds true despite being live now. We are watching things still.): Concise Response to 2.0.10 *PTR patch discussion thread for previous discussion reference: PTR 2.0.10 Notes and Answers - 2/27/07 Please feel free to use this thread for further feedback and questions. Thank you. [ Post edited by Nethaera ] |
by Nethaera | 06/03/2007 22:07:21![]() There are a couple of other things that are being added today and once we have the go ahead on the exact information we'll let you all know about it. Just to edit this in, there are a couple of hotfixes that are being put in that should address a couple of the concerns that players have expressed. |
by Nethaera | 06/03/2007 22:15:54![]() No, they aren't nerfs. Once we have the exact wording on the changes being added in, we'll post them in the sticky. These changes are being made as a direct result of player feedback. |
by Nethaera | 06/03/2007 22:33:44![]()
We've been told to expect the hotfixes either this afternoon or this evening. So they will be in by tonight at some point. (Keep in mind Pacific Time for those looking at your clocks on the east coast.) |
by Nethaera | 06/03/2007 22:45:53![]()
I'm thinking the hotfixes that are being put in should help a bit. Again, I don't want to start talking about them as of yet until I have the exact specifics to share with everyone. They do address a few concerns that I've seen people voicing today. To address the idea of us putting together an end-game tanking guide, we actually can't do something like that. It makes it seem as if it's the only way to do something and we really like to encourage players to find what works best for them as individuals. |
by Nethaera | 06/03/2007 22:54:56![]()
Hey now. There will be no more killing of kings or messengers. Sheesh. Btw. I may not be the one posting the changes if for some reason they occur after I've left for the day. But never fear. Another will come in my stead. ;) |
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