Invisible water when Multisampling > 1

by Datth | 30/10/2010 23:34:15


If you're getting an issue where water is invisible if you bump your multisampling value to 2x or greater and you're using Direct3D 9 (default) mode, please try the following first before reporting your issue:

1. Make sure you're using the latest drivers.
2. Make sure you get the latest Windows Updates minus any driver package that it tries to give you

If you meet those conditions and the water is still invisible on all but 1x multisampling, please post the following information:

- Operating System
- Video card model
- Video card driver
- Your World of Warcraft\Logs\gx.log file

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