HORRIBLE change to how drinking works!
by Napkin | 12/02/2008 00:25:01

If you havn't seen, drinking is being completely changed in 2.4. Water will now give little mana at the begining of the 30 secs, and increase the longer you sit down. This makes an already insane problem worse beyond comprehension for some classes. The main one is mages. Right now mages have to sit for the full 30 seconds, or even more, to get their full mana bar back when using conjured water. Mages have to take every second they get in instances to take a sip of water in order to keep up with the group. This nerf to water, which i agree does fix the pvp problem, will immensily change an entire class. This nerf will also effect other mana users, but to a lesser extent, as mages have large mana pools and use up tons of mana during fights.
MAKE THIS ONLY WORK ON THE PVP WATER, NOT NORMAL WATER. |
by Bornakk | 12/02/2008 01:40:42

There is another thread discussing this change, please go there instead of creating new threads: 2.4 - Drinking Nerf 
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