Found this little gem on the tanking forum...
by Cyanide | 01/10/2010 01:30:52![]() A post by GC: http://forums.worldofwarcraft.com/thread.html?topicId=27026394268
(emphasis is mine) I am not sure about the rest of the posters here, but this is the first time I've heard about this. Yet another unique ability that paladins have lost and yet another nerf. Whether this is going to affect us negatively is a different question, but still... a nerf. Or maybe I just haven't been paying attention and this is already common knowledge. In that case please feel free to ignore this post. :) "Mimiron's rockets do what 5 million damage?! If someone dies in that and asks "WHY U NOT HELZ ME?" you have my permission to reach through Vent and clock them on the skull." - GC |
by Ghostcrawler | 01/10/2010 03:05:59![]()
This. There is no reason for paladins to generate less threat per unit healing than other healers. The original concern was that paladins would tank by healing themselves, but that isn't a realistic concern in Cataclysm and probably has not been for some time. A clever player compared the threat modifiers in the live game to a tax law with all of its peculiar exceptions and shelters and special case rules. We consolidated the whole thing to a modifier on Defensive Stance, Bear Form, Righteous Fury and Blood Presence. Ghostcrawler Lead Systems Designer |


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