Explain why Dru hp was fine but not pally hp?
by Aginor | 05/02/2010 16:54:27![]() Blue stated that they thought Druids were in a good spot tanking. Why is it that with higher armor, virtually identical avoidance, higher block, comparable threat and slightly OP cooldowns that their hp was in a good place? If representation doesnt figure into the equation, what did figure into it? I am just curious on the theory and substance behind that statement. If Blizzard is making all of these changes for Heroic modes, why leave druids where they are when the numbers dont lie ? |
by Ghostcrawler | 06/02/2010 21:56:42![]()
Quoting all three of Zarko's lines here. Because I like them. One caution is you have to be really careful in how you factor in cooldowns to estimates or simulations of tank survivability. Some attempts just assume that e.g. Barkskin is responsible for X% of damage not done over the course of the encounter. That might be true on some encounters, but it definitely is not on others. When you can or need to use those abilities makes a big difference. On some fights, those cooldowns just give you a little slop room if the healers have a lot on their plate or have to move or something. On others you just aren't going to survive without a cooldown. Ghostcrawler Lead Systems Designer |






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