Dungeon difficulty come Live
by Arcusz | 29/09/2010 19:44:55![]() Personally, I love the way things are looking. Instances feel impossible with people who don't do their jobs correctly, and feel moderately difficult with people who co-operate with one another and I feel like that should be how the game is, I mean that is fun. However, I know alot of people have grown... What's the word... spoiled, maybe? We will go with spoiled for the last two years or so now... Introducing content that might actually take some work... How do you think the masses will respond to that when Cataclysm is introduced? Thoughts, questions, comments, let it all out. |
by Nethaera | 29/09/2010 23:20:19![]() As with any change people will adjust over time. We'll be keeping a close eye on things though for instances in which the tuning may not be quite right on a dungeon, but overall, (and from what many keep posting) it seems many people may be a bit "out of shape" but they are looking forward to the change and challenge. The great joy in life is doing what people say you cannot do. |


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