Do you remember what Guilds were for?
by Vyspel | 16/07/2010 08:33:48![]() I am an old school mmorpg'er. I've played since Ultima Online, and was a hardcore EverCrack Head. "Way back in the day..." Guilds used to mean something. You would rely on your guild for everything from dungeons and grouping, and being part of a guild was a prestigious thing. It was hard to make a guild, and then when you left one it was hard to join another one. People used to have to apply for guilds, and they would take weeks to join because you needed to fit right. Nowadays joining a guild is little more than joining a group. You can switch guilds faster than some LFD queues and this is part of the disposable nature of WoW players. I think there should at least be a cool down period between leaving and joining a guild. At least a week. Make people realize that guilds are important. They should be built upon and made into something and being in a guild should be prestigious. For those of you crying about GearScore and Pugging, Then this is the point of a Guild! A group of players you rely on for everything! I hope with the new changes to guilds in cata, that people go back to forming communities on their servers, and guilds start meaning something again. Hello Ladies Look at ur dps, now back to me, now back at ur dps, now back to me. Sadly u aren't me. But if u stopped being a baddie and read ur class forums, u could dps like ur me. I'm on a horse. |
by Bornakk | 16/07/2010 16:31:47![]()
What are your thoughts on the guild advancement/achievement systems that are being worked on? |
by Bornakk | 16/07/2010 16:52:43![]()
And what does this have to do with the new systems? What does this have to do with what people are discussing like incentives to stay in a guild or cooldowns for leaving? ... |
by Bornakk | 16/07/2010 16:59:39![]()
There is nothing to share at this time. I know there are ideas going around and some changes planned but we are focusing on the achievement/advancement systems and not so much on guild management. Are you saying that the difficulties of guild management make it so people guild hop more often or don't want to be in a guild? |
by Bornakk | 16/07/2010 17:09:36![]()
Numerous media sites covered it when they visited us in mid-June. The shortest explanation is that doing things like killing bosses will "level up" the guild and provide benefits to the people in the guild. People who are new to the guild are limited in which benefits they get and they need to be a part of the guild and do things to earn the higher benefits. There are also going to be achievements to earn as a guild. |


Recent Blizzard Announcements