[Bug] ? Totemic Recall still has GCD

by Faxmonkey | 21/02/2008 22:08:32

Faxmonkey

This may or may not be intended -- but if it's intended it's kinda silly. Apparently Totemic Recall still has a global cooldown despite the fact that 2.4 introduces API which allows players to make a macro that can do perform the *exact* same function as Totemic Recall without a global cooldown.

I assume since you went to all the trouble of adding DestroyTotem() and made it give mana back and so forth that this is fully what you intend. As such, it seems silly and unintended to leave the Global Cooldown on Totemic Recall.

If Totemic Recall is indeed meant to have a global cooldown, then why would any player ever use it when a GCD-less macro can do the exact same thing? Just take off the global cooldown already imo.
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by Hortus | 22/02/2008 01:09:51

Hortus

There is indeed a bug here, but I'm not currently sure which aspect of this behavior is incorrect. I'm checking with the developers to see what is intended here.

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