Arena Fist/Mace Nerfed,Sword/Dagger Unchanged
by Ming | 10/11/2006 19:42:41![]() http://www.worldofming.com/?p=108&page=3 Fist/Mace are now 2.6. Sword is still 2.8, dagger is still 1.8. A very odd choice. What hell is this? Why discriminate? This makes the: http://www.thottbot.com/beta?i=14726 Best MH weapon in the game. Although I suspect the effort to get this is probably more than arena weapons. Two hands are 3.6, you will see warrior/paladin all become hammer smith to get: http://www.thottbot.com/beta?i=14725 However to craft those two weapons, you need: http://www.thottbot.com/beta?i=14546 Consider the lesser version is 5 men boss BOP, this is probably a raid boss BOP. [ Post edited by Ming ] http://www.worldofming.com/ |
by Kalgan | 11/11/2006 02:49:04![]()
Oops, fixed. Sword is now 2.6 also.
The highest upgraded versions of the weaponsmithing items won't be crafted until guilds are well into tier 5. So, you're comparing tier 4 weapons to tier 5, which isn't an entirely useful comparison. |
by Kalgan | 11/11/2006 02:54:55![]()
Kalgan hates candy corn. |
by Kalgan | 11/11/2006 04:43:41![]()
New versions (tier 5 equivalents) will be introduced after the first season (and eventually tier 6, etc). |
by Kalgan | 11/11/2006 04:44:46![]()
No, they're normalized to 2.4. |
by Kalgan | 11/11/2006 04:57:21![]()
The weapon was bugged, it has been hotfixed to do physical damage. |
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