30% nerf
by Lorgrum | 12/09/2010 05:53:17![]() will there be a 30% health nerf to boss health due to all changes in talent trees etc, like they did for 3.0? I know they have the player 30% buff, but still. |
by Zarhym | 12/09/2010 06:34:56![]()
Most likely not. We'll be evaluating the way players are performing in content on the 4.0.1 test realms, but keep in mind the class changes are balanced around level 85 gameplay. It's almost more likely we'd end up taking away the Icecrown Citadel buff (I'm only saying this is a possibility), as in many cases healing, tanking, and damage dealing may stand to benefit a lot from these changes at level 80. Things will be a little bit interesting since these changes are being applied while players are still actively working through the current Wrath of the Lich King content. Bear with us and provide as much feedback as you can about your experiences with these changes under the current content, but keep in perspective that the new class design is meant to be balanced around the upcoming Cataclysm content. We're more interested in ironing out bugs and polishing the systems than attempting to balance them intricately for level 80 gameplay. [ Post edited by Zarhym ] Where all my honey gone? Pooh bear be cryin'... |
by Zarhym | 12/09/2010 06:43:07![]()
I know what you mean. It's really just something we're going to have to evaluate as we see players testing Wrath of the Lich King content with the 4.0.1 changes. We don't want to make it harder to kill the Lich King after 4.0.1 is released, so I don't mean to imply that. But, if we find that the Cataclysm systems changes coupled with the 30% buff greatly trivializes some of the boss fights, we'll consider adjusting the buff accordingly. Where all my honey gone? Pooh bear be cryin'... |
by Zarhym | 12/09/2010 06:45:24![]()
:) Where all my honey gone? Pooh bear be cryin'... |


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