2.3 Changes for Rogues

by Drysc | 27/09/2007 19:59:03


These are the announced changes we're planning in 2.3 for the Rogue class.

Blind is now a physical attackand the reagent requirement removed
Protest: Blinding Powder – Sign plz

Fleet Footed changed to increase movement speed by 8/15%
Mobility change?

Shadowstep usable at any time, not only while stealthed. Threat caused by next Ambush, Garrote or Backstab is reduced by 50% and cooldown increased to 40 seconds
Mobility change?

Dirty Deeds specials cause 20% extra damage against targets that are below 35% health
Mobility change?

Deadly Throw missile speed increased significantly and snare duration increased slightly
Deadly Throw

Ruthlessness only affects melee finish moves
Deadly Throw

All poisons now last for one hour
Wound Poison and Envenom?

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