2.1 Parse error, can't figure out the source.

by Pyromorphous | 23/05/2007 12:57:21

Pyromorphous

All my mods seem to be working fine, but I'm getting this one minor error upon UI initialization:

"Error: bad argument #1 to 'strmatch' (string expected, got nil)
File: Interface\FrameXML\ChatFrame.lua
Line: 872
Count: Infinite

Has anyone else got such an error and able to find out which mod is responsible? I thought it might be ChatMod, as I don't have any other mods that deal with chat frames, but it's not ChatMod.

by Slouken | 23/05/2007 21:33:12

Slouken


Q u o t e:
I had this error too, I renamed my addons folder and it got rid of the issues. Simply disabling the mods did not, strange?


Yes, very strange. Can anyone else confirm whether or not disabling addons and/or removing the Interface folder fixes the problem?

by Slouken | 23/05/2007 22:06:02

Slouken

That's great, can you list the macro that shows the problem for this level 1 character?

by Slouken | 23/05/2007 23:56:28

Slouken


Q u o t e:
More info:

These macros dos NOT cause the problem:

/castsequence Shred, Maim
/castsequence [target=target] Shred, Maim
/castsequence [nostance:1] Shred, Maim
/castsequence [noharm] Shred, Maim
/castsequence [nostance:1,noharm] Shred, Maim

These DO:

/castsequence [stance:1] Shred, Maim
/castsequence [harm] Shred, Maim
/castsequence [target=target,harm] Shred, Maim
/castsequence [stance:1,harm] Shred, Maim
/castsequence [stance:1,noharm] Shred, Maim
/castsequence [nostance:1,harm] Shred, Maim





Great, I'm testing these out this morning. Thanks!

by Slouken | 24/05/2007 00:23:32

Slouken

Okay, I can reproduce this, thanks!

by Slouken | 24/05/2007 00:33:45

Slouken

Okay, this is fixed for 2.1.2. In the meantime, if you add a semicolon to the end of the macro, that will fix the problem.

Thanks for the great test cases!
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