The solution to fear

by Luzaran | 09/03/2007 19:24:12



followup to

The problem with fear

http://forums.wow-europe.com/thread.html?topicId=228772995&sid=1&a
mp;pageNo=1


:P

ok someone suggested to me i make a clearer post just outlining possible suggestions rather than a general rant so this is it.

Ive had a few ideas but i think the best one is that, rather than fear brekaing on DD and very rarely breaking on DoTs why not make it break after 1000 dmg has been taken by the target. this would go a long way towards reducing a total fearlock in which you can kill someone from 100% health without them being able to do anything but still be a useful tool.
it would have a 0 chance to break before 1k dmg so thered be no more complaining 'omg stfu fear always breaks after 1 sec l2p'

what are your thoughts on this?


The most important thing to remember in WoW is that anyone who has accomplished more than you has no life, and anyone who has accomplished less is a noob.

by Vaneras | 10/03/2007 03:09:21

Vaneras


Q u o t e:
followup to

The problem with fear

http://forums.wow-europe.com/thread.html?topicId=228772995&sid=1&a
mp;pageNo=1


:P

ok someone suggested to me i make a clearer post just outlining possible suggestions rather than a general rant so this is it.

Ive had a few ideas but i think the best one is that, rather than fear brekaing on DD and very rarely breaking on DoTs why not make it break after 1000 dmg has been taken by the target. this would go a long way towards reducing a total fearlock in which you can kill someone from 100% health without them being able to do anything but still be a useful tool.
it would have a 0 chance to break before 1k dmg so thered be no more complaining 'omg stfu fear always breaks after 1 sec l2p'

what are your thoughts on this?




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