PLEASE UN-NERF THE PVP TRINKET

by Thegladiator | 01/06/2007 18:45:39

Thegladiator

FOR GOODNESS SAKE, GIVE US BACK THE ABILITY TO REMOVE SLOWING EFFECTS USING THE PVP TRINKET! WARRIORS NEED THIS ABILITY AND ALWAYS HAVE DONE. HOW COULD THE DEVELOPERS HAVE OVERLOOKED THIS FACT? THE CURRENT SITUATION IS RIDICULOUS.

As Crezax acknowledged on this very forum:

"The devs would agree that the Warrior has some performance issues in PvP. They are keeping this in mind for future adjustments."

So far the biggest "adjustments" have been more Nerfs. The most grievous example is arguably the trinket nerf in the last patch, which made warriors helpless against slowing effects. Kiting has always been the biggest problem for the warrior class; but now it is a fatal and inescapable flaw. Thanks Blizzard.

Crezax continued:

"Things like having the PvP trinkets on a 2 minute cooldown rather than previously as a 5 minute cooldown is something they'd like to see..."

This is pure fantasy. The trinket is pretty useless now anyway in serious PvP (arenas). We never did die while polymorphed, but we do die when slowed and kited.

"However, they also want to see more of the warrior population level and gear up to hit end-game, where various weapons and items are going to change the average performance of warriors."

In other words, warriors need full end-game epics if they want to beat other classes consistently, in some cases even if the opponent is naked or wearing green items, and the developers think this is fair.

Warriors and PvP

P.S. I don't know any serious PvE-ers who would ask for a warrior as their first choice for DPS in a Heroic instance. Warriors are the weakest class in PvP, and are also equalled and surpassed by other classes in PvE.

by Vaneras | 01/06/2007 21:25:38

Vaneras

First thing to do when you wish to create a thread that you would really like the developers to read, is to make sure the thread does not violate the forum guidelines:
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