by Rheya | 19/07/2008 01:07:17

***********************Current Talent Trees and Calculator (includes new talents)*********************** http://talent.mmo-champion.com/?pal adin
Current Base Ability Changes (Dated 06/09/08, build 8885)
*** NEW Abilities *** (subject to change)
- Divine Plea - level 71, regenerates 25% of your total mana over 10 but reduces healing done by 50%. - Shield of Righteousness - level 75, 6% base mana, 6 second cooldown, requires Shield Slams the target with your shield, causing Holy damage equal to 100% of your block value. This spell causes a high amount of threat. - Sacred Shield - level 80, 35 mana, 30 second cooldown, 40 yards Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increases the critical hit chance of Flash of Light by 50%. They can only gain this effect once every 6 seconds. 30 second duration (3,000 total absorbed, or 100 DPS).
Base Mechanics Changes
- Critical strike rating now effects both melee and spell critical hit rating. - Hit rating now effects both spells and melee. - Many spells now scale with base attack power instead of with level. All Seal ranks have been removed bar the first. - Forbearance now lasts 3 minutes. - Both paladin horse summons no longer cost mana nor invoke the global cooldown. - Spell pushback mechanics have changed. Spells may only be pushed back a maximum of two times if they are cast time spells, each one for 0.5 seconds up to a maximum of 1 second per cast spell. Channeling spells lost 50% of their duration per hit. Talents are being altered accordingly. - All spells of all ranks now cost a fixed percentage of base mana. Downranking is no longer possible. - Mana now visually regenerates.
- All Auras now affect all party and raid members within the area of effect. - Many abiliites have new icons!
Offensive Abilities
- Avenging Wrath no longer causes Forebearance, damage increase reduced to 20%, now increases healing done by 20%. - Hammer of Wrath is now instant cast. - Hammer of Wrath is now considered a Retribution spell, moved from Holy, mana cost reduced, missile speed increased, now usable on targets below 35% health. - Hammer of Wrath now scales with attack power - There are currently three individual Judgements. Light, Wisdom, Justice. Judging Seals with these abilities judges the target with the Judgement of its namesake. - Consecration now scales with attack power. Spell power coefficient reduced.
Defensive Abilities
- Divine Intervention cooldown reduced to 20 minutes. - Divine Protection now reduces all damage taken by the paladin by 50% but decreases the paladin's attack speed by 50%. No longer drops aggro. - Divine Protection and Divine Shield now cost 3% of base mana. - Divine Protection and Divine Shield no longer share the same cooldown. - Lay on Hands no longer drains all mana, cooldown reduced to 20 minutes. - Holy Shield (Protection) cooldown reduced to 8 seconds. - Retribution Aura damage increased (110+) and now gains damage based on Holy spell power. - Righteous Fury now increases threat caused by Holy damage by 90%. - Righteous Defense no longer invokes the global cooldown and no longer costs any mana. - Concentration Aura now works alongside the new format of spell pushback and now reduces the effect of any spell pushback by 35%.
Blessings and Hands
- Blessing of Freedom renamed Hand of Freedom. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana. - Blessing of Protection renamed Hand of Protection. Only one Hand spell can be on the target per paladin at any one time. All ranks now cost 6% of base mana. - Blessing of Sacrifice renamed Hand of Sacrifice, is now only 1 rank and transfers 30% of the damage taken to the caster, duration reduced to 12 seconds, cooldown increased to 2 minutes. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana. - Blessing of Salvation renamed Hand of Salvation, now reduces total threat on the target by 2% per second for 10 seconds. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
Seals and Judgements
- Seal of Wisdom now restores a set percentage of total mana - Judgement of Wisdom now restores a set percentage of total mana up to a maximum of every 4 seconds when an attack is made.
- All Seals now have a duration of two minutes - All Seals now proc from special weapon attacks. - Judgement is now on the global cooldown - Judgement debuff effects may now proc only once every 4 seconds - All Judgements have new coefficients. Please check coefficient post. - Seal of Light now has one rank. - Seal of Wisdom now has one rank. - Seal of Vengeance damage over time effect duration increased to 18 seconds. - Seal of Vengeance now has a 100% proc chance. New Ability: - Seal of Corruption, Horde. As Seal of Vengeance. - Seal of Command now has one rank. Judgement scaling altered. - Seal of Justice now has one rank. Effects of rank 2 Judgement rolled into rank 1. - Judgement of Justice will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health). - Seal of Blood has had Judgement scaling altered. New Ability: - Seal of the Martyr, Alliance. As Seal of Blood.
Anti-Undead
- Turn Evil now granted at level 24, mana cost changed to 9% of base. - Holy Wrath is now instant cast, causes a 3 second stun, cooldown reduced to 30 seconds, radius reduced to 10 yards. - Exorcism and Holy Wrath now scale with attack power. Spell power coefficients reduced. The Graveyard of the Forgotten
- Seal of the Crusader has been removed. The effects of Judgement of the Crusader have been folded into all relevant abilities. - Greater Blessing of Salvation removed. - Blessing of Light and Greater Blessing of Light removed. Their effects have been folded into all relevant abilities. - Sanctity Aura (Retribution) removed. - Judgement removed.
Talent Changes (aka Musical Chairs)
Holy
- Spiritual Focus moved to tier 1. - Improved Seal of Righteousness moved to tier 1, renamed Seals of the Pure, now affects Seal of Righteousness, Seal of Vengeance and Seal of Corruption. - Divine Intellect moved to tier 2, increases total Intellect by 3/6/9/12/15%. - Unyielding Faith moved to tier 2. - Healing Light moved to tier 2. - Holy Shock range changed to 20/40 yards when used on enemies/friends respectively, cooldown reduced to 6 seconds. - Illumination moved to tier 3. - Sanctified Light now also increases the critical chance of Holy Shock. - Pure of Heart reduced to 2 ranks, now reduces duration of Curse and Disease effects by 25/50%. - Enlightened Judgements now increases chance to hit by 4% in addition to its current effect. - Beacon of Light now makes the target a beacon of light, allowing all heals landing on party members within 40 yards to heal the target for 100% of their effect. Only one target may be effected at any given time. Instant cast, 35% mana.
Protection
-Blessing of Kings moved to teir 1, now increases total stats by 2%. - (New Talent) Improved Blessing of Kings now increases total effect of Blessing of Kings by a further 2/4/6/8% to a maximum of 10% total. - Anticipation moved to teir 2. - Avenger's Shield cast time reduced to .5 seconds, duration increased to 10 seconds. - Improved Devotion Aura moved to tier 4, reduced to 3 ranks, now increases armor of Devotion Aura by 17/34/50% and increases all healing done to units affected by Devotion Aura by 2/4/6%. - Blessing of Sanctuary now reduces all damage taken by 3%. In addition every attack that is dodged, parried or blocked restores 2% mana, 1 rage or 2 runic power. - Toughness now reduces the duration of all movement impairing effects by 6/12/18/24/30%. Moved to teir 3. - One Handed Weapon Specialisation now increases all damage by 2/4/6/8/10%. - Divine Guardian no longer effects Divine Protection. - Improved Hammer of Justice now reduces cooldown by 10/20/30 secs. - Improved Righteous Fury threat bonus folded into base spell, talent still reduces all damage taken by 2/4/6%. - Combat Expertise now also increases critical hit chance by 6%. - Stoicism moved to tier 2, now reduces duration of Stun effects by 10/20/30%. - Guarded by the Light now reduces the mana cost of Consecration, Holy Wrath and Avenger's Shield by 30% and now also reduces all spell damage taken by 6%. - Redoubt moved to teir 8 and now also increases your block value by 10/20/30%. - Hammer of the Righteous now does 3 times your weapon's DPS to all three targets. - Spell Warding removed, effect folded into Guarded by the Light. - Shield Specialisation removed. Effect folded into Redoubt. [ Post edited by Rheya ]
|