Latest hotfixes - updated 13/04

by Ommra | 18/05/2007 09:29:26

Ommra

13/04:
  • Creatures and creature packs associated with Morogrim Tidewalker, The Lurker Below, Leotheras the Blind and Fathom-Lord Karathress will no longer incorrectly respawn once their respective boss is killed.

  • Creatures in Coilfang Resevoir: Serpentshrine Caverns and Tempest Keep: The Eye now respawn more slowly.


12/04:
  • All characters that die on the Northwest plateau of Blade’s Edge Mountains will now be sent to the Evergrove graveyard.


10/04:
  • Beneficial immunity effects from abilities such as Ice Block and Divine Shield will no longer cause the Shade of Aran's explosion effect from Flame Wreath to proc when the duration has faded.


27/03:
  • We've pushed a hot fix which corrected an issue in Caverns of Time: Escape from Durholde Keep, where Thrall would on rare occasions give incorrect text and halt the progress of the instance.


22/03:
  • Hydross the Unstable no longer deals a crushing blow.


22/03:
  • Romulo & Julianne fight difficulty; The Romulo and Julianne fight is now easier.


22/03:
  • Nightbane melee damage has been reduced.


22/03:
  • Gruul now correctly uses his hurtful strike ability.


22/03:
  • Gruul's health has been lowered, and the damage from his shatter ability has been reduced.


22/03:
  • The Magtheridon encounter has been rebalanced to be somewhat easier and in keeping with the raid progression.


22/03:
  • Nightbane's breath attack and rain of bones now target those players trying to avoid his attacks.


21/03:
  • A hot fix has been deployed. Warbringer O'mrogg's burning maul ability now correctly lasts the intended amount of time, when playing Shattered Halls in heroic mode.


20/03:
  • A hot fix has been deployed. This fix will not take place until maintenance occurs in each region. This fixes a bug where coil fang ambushers would sometimes evade unnecessarily.


19/03:
  • The haste effect from the Mongoose enchantment no longer reduces damage.


15/03:
  • A hot fix was deployed that will prevent The Lurker Below from going into evade mode unnecessarily.


14/03:
  • Several issues in Serpentshrine Cavern have been corrected. The Lurker Below should always spawn.


13/03:
  • Nightbane's Flight Phase: We've removed the magical immunity from the skeletons, and reduced the damage from the breath attack in the air phase.


09/03:
  • An issue causing one of the bosses in Coilfang to not spawn has been fixed.


08/03:
  • Nightbane will no longer cast "Bellowing Roar" (fear) while flying.


07/03:
  • Flame Wreath will now allow players to remain in the flame wreath while under the effect of immunity granting abilities such as Divine Shield.


06/03:
  • Fixed a bug that could cause a player to be attacked by Coilfang Frenzies while outside the Coilfang Instance.


28/02:
  • Pets will no longer trigger the Flame Wreath effect.

  • Kael'Thas' phoenix pets should now have the correct immunities.

  • Magtheridon's Blast Wave should now function properly.

  • 'The Lurker Below' should now spawn correctly after being reset.


26/02:
  • The creature Whitewhisker Geomancer’s fire shield will no longer have a 1.0 spell damage coefficient and no longer stacks.


24/02:
  • Hellfire Channelers have had had their healing reduced in the Magtheridon encounter.


21/02:
  • Mechanical bosses, like the Fel Reaver, are now immune to the Gnomish Universal Remote.


19/02:
  • The 'Crumpled Up Note' quest item should now drop for Draenei to open the quest path for Onyxia.

  • An issue with Nexus-King Salhaddar which made him unkillable has been resolved.

  • Players will receive proper credit after finishing the 'Kill Omen' quest.

  • Players can no longer avoid Gruul the Dragonkiller's shatter damage through immunities.

  • Fixed an issue where The Maiden of Virtue would despawn upon a reset of the Karazhan instance.


15/02:
  • We have pushed a hotfix that corrected the problem with players losing control over the chess pieces in Karazhan.


13/02:
  • The door at the top of the elevator in Tempest Keep: Mechanar should now properly open if players die to Pathaleon the Calculator

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