Compilation of Retribution Issues v2.1.0
by Cromfel | 07/05/2007 18:06:00![]() In response to Kalgan's Retribution posts - Compilation of Retribution Issues v2.1.0 Edit: Added IRC answers from Kalgan & Co. [Core Problems] Retribution tree is very close to being viable in 25 man raiding environment. But theres huge problems in small scale gameplay and 5man group activity. Retribution Paladin should have few unique obvious group based support tools to compensate lack of personal damage. Increasing raw damage would create balance issues, hence its not good option. Instead the Retribution Paladin role as support player should be encouraged. Retribution Paladin with low dps output should cover the performance issue by offering great support utiltys while meleeing. Retribution support tools currently scale to almost reasonable state in raiding environment (Not to appealing degree, barely acceptable). But because of that the singleplayer and 5man grouping benefits scale down to nonexsistent. Judgement of Wisdom/Light cant be fixed when they only contain Raid focused beneficial component. If they had group beneficial components, Retribution could turn into more appealing party member instead of just being low damage and low support. Word impractical is key factor in small scale gameplay. [Talents] The Retribution tree has no clear role. It is Melee based DPS tree with mediocore Raid supporting toolset. Its partly supposed to be solo/grinding tree, where the tree performs extremely badly due no manaregeneration and PvE survivability additions that the tree would offer. Partly the tree is supposed to be raid tree, with few 25man raid supporting tools, what are extremely lacking in any small scale gameplay. The tree is seen as nothing but Low DPS offering tree by community, as there are no group based buffs that could work instead of making them scale to overpowered in 25man content. Retribution tree completely lacks tree defining unique purpose and toolset. Judgements and Blessings are all available to other specs, and even Sanctity aura as fix to our raid viability is encouragin aurabot instead of encourage meleeing Paladin (See Suggestion for Vengeance). 1) Seal of Command
2) Vindication
3) Improved Seal of the Crusader
4) Pursuit of Justice
Your Blessing of Freedom will also increase the target's speed by 5/10% (stacks with other effects). In addition, the speed increase effect of your Crusader's Aura is increased by an additional 5/10% (Making it +30% speed). (Thanks to Clangeddin for this suggestion). 5) Improved Retribution Aura
6) Sanctity Aura
7) Improved Sanctity Aura
8) Vengeance
9) Sanctified Judgement
10) Crusader Strike
[ Post edited by Cromfel ] Retribution Paladin Hideout .:. http://cromfel.battlefield.fi .:. Downloading "WoW-R.E.T.R.I-is-Single.Player-enGB-patch.nerf" It's looking Grim... |
by Ommra | 11/05/2007 14:35:05![]() I have been browsing the paladin forum for feedback regarding the retribution tree since that is a burning topic (and has been for quite a while, I recognise quite a few of the points mentioned), and this compilation will help when summarising the top concerns. Thanks a lot Cromfel for the work put in this. As usual I can't promise a reply, but consider this noticed and forwarded. |
by Ommra | 11/05/2007 14:40:55![]()
Just read it :p ZOMG telepathy! |
by Ommra | 11/05/2007 14:46:29![]()
I am not the doer, only the messenger. |
by Ommra | 29/05/2007 07:46:48![]() Sorry, I didn't notice until now that this thread had exceeded the post limit. I increased it now so that you can keep discussing. Edit: I removed your spam posts as well, please discuss instead of counting number of posts ;) |
by Ommra | 27/06/2007 09:51:40![]() Hello again, I just wanted to let you know that the developers have taken part of your suggestions, and are looking into improving the retribution paladin spec. You can probably expect something along the line of more sustained DPS in a raid and more raid utility, but we are not ready to reveal any details. This is still work in progress, so please be patient :) |
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