CM's, paladin issues and forgotten issues
by Qerub | 07/01/2008 16:06:10![]() I’m writing this post because something has to be changed. I don’t think things are working out with the paladin class, nor the CM’s communication with us paladins. I’m going to speak mainly from a holy paladin PVP perspective with a few mentions of other specs. Also I’m going to post suggestions and links of previous players that should have had more attention or a reason why it has no attention. Background: In the end, we all love World of Warcraft because it’s the best MMO in the world, and probably will be for a long time. How ever what the development team has put this class through is unbearable any longer. For 3 years have we tried to fit in and yet gone mislead hundreds of times. Once we find something we’re good at, that talent or role gets changed up into something more safe and sorry – for no explanation. We truly found our place in the end of the second year when Naxxramas came out and PvP was made fun. The main reason we worked well back then was because our amour payed off to have, also including with our shield and uninterruptable skills. These factors made our flash healing pay off in the end. Horde players/teams often had casters to only focus on paladin healers to get alliance teams down (and a lot of the times it worked!) I remember once when a Nihilum mage did a legendary float from arathi basin lumber Mill down to the black smith area. This was a major skill dance before the expansion and trinketed up with his immense gear and like two-shot me and a lousy equipped priest. We didn’t mind, it was a cool move and damn did he do well there. (I used to play on Magtheridon) Currently the paladin class is suffering because of very bad reasons. The current feeling of the holy spec in arena can be summed up with mana regeneration, lacking forms of heals in arenas and a weakness for interruption. With the Burning Crusade up and rolling we had foes with a huge stamina difference and that’s what I think the source of our current problems. I would love to be given the honours of helping the community management team out with the paladin class, many times now for three years have I led arguments on the forums to develop what people really thought about something, and often leading to a new understand on our given abilities. I’ve also been a very happy retribution paladin for a while, raging in the area scene for a while until I realised how limited we still are, no matter what tactics we use. Many paladins today argument how to fix our problems with mana or even various systems, and the lack of response or care is just terrible. Blizzard is a huge mush-puff of love and we’re its stuff that holds it together. The reason we don’t quit is because the game it self has a high entertainment value, a lot of things to try and all of our friends are here too. In my opinion: Here are improvements I think should be made from a very active PvP paladin perspective. 1. First of all you (CM) need to start conversations in different threads. I’m sure that sitting there and just surfing around reading posts and answering sometimes makes you feel all proud of yourself, but how about you forwarding US back some information about what the developers liked to hear, or what you want our thoughts about. That’s what a CM is about no? A lot of the paladins around would rather have forums where we discuss healing and tank tactics then people ventilating about recent defeats in the arena. You need to moderate more then just delete people’s frustration. 2. Have the Blizzard dev team look around and about the whole aspect of moving around and healing, then take a look of how you designed the paladin class regarding that. This is not that I want hot’s(Heal over time) its just that comparing us the development of the game in general. A lot of things have happened and because of the stamina change, moving and healing is more useful overall. 3. Have a look at what you really gave us Paladins in the expansion. We we’re promised a lot more then what we’ve gotten. Crusader aura, wings and some fire under our feet doesn’t really hit the spot like a good hot cup of cyclone. For the love of any god you may worship, how can this be ignored? How can you fail to notice that other classes have gotten majorly changed thanks to the expansion while paladins and shaman are still the same? Pre-tbc we had priests shielding and flash-healing, warlocks throwing shadowbolts, mages channeling fire/icebolts and shadow priests channeling mind flay! Everyone was standing still while casting, this is why were on-par with the rest out there. Now in arenas, nobody stands still anymore. Is there a mystical reason why Druid and warlock teams are the sourse of success? 4. Read the already posted suggestions that have not gotten a single comment of view by someone that sits in the blue chairs. I would love a system where somebody from the blizzard crew could sign off that either: “These was a good idea, but remember this and this and this of the original design and argument around this.” Or “This was not a good idea because it doesn’t stick to what the class was designed for, also the idea of having a interrupt would make paladins to powerful in a X vs Y situation.” 5. The other classes link their newly gained talents together with their new skills. Could someone please explain to me how a holy paladin can have a use of our mana gain when healed passive skill if we cant get healed in arenas? Or how a taunt or the wings help us out at all? Or even how a taunt is link'able with any spec we have outside of protection? Links: These links are relevant to the arguments I’ve mentioned today. http://forums.wow-europe.com/thread.html?topicId=2252456683&sid=1 Allience player Lethar ventilates about a very common post made and ignored on the forums. Issues I’ve picked up on. The big Ret Arena Thread. Allience paladin player Thorlak sets up a good guide for retribution, this was not a sticky for more then 2 days. There is now nothing to take its place. http://forums.wow-europe.com/thread.html?topicId=1876667768&sid=1 Player Kostaja arguments about the Willy Toledo commercial, a post about the fact that paladins are officially misrepresented. http://forums.wow-europe.com/thread.html?topicId=1468697187&sid=1 A post asking about the turn undead ability – why it cant affect demons. Nothing was discussed, just ridiculed. Every Spec Should Have a Weakness ... The legendary Halmir speaks out about his suggestions and gets a CM to respond, when the CM’s arguments are proven faulty – there was no more sight or comments to be heard. “You speak as though Divine Shield is the main skill of not only Retribution paladins, but paladins in general.” – yeah right, show me one protection paladin that has use for it. Paladin Burst Damage (AP powered JoC) Allience paladin player Rheya apperars to give awesome feedback about paladin suggestions. Vaneras pops up with yet another pointless comment, constructive like a cheesedoodle. http://forums.wow-europe.com/thread.html?topicId=941214816&sid=1 horde troll hunter started off a simple thread asking the questions “and why?”. Was anything noted there? Ofcourse not. Protection Itemisation Feedback Allience Paladin Youngblood’s supremely written post about protection paladin gear, still no good replay has ever gotten back to us, even though it was passed on. Irc Chat Developer with Kalgan and Tigole: Live report that was new in : Tue May 22, 2007 http://www.operationdingo.com/worldofwarcraft/phpBB3/viewtopic.php?f=1 &t=709&view=next http://forums.wow-europe.com/thread.html?topicId=771179725&sid=1 Allience paladin Player named Rheyah complains about cooldowns. http://forums.wow-europe.com/thread.html?topicId=468977616&sid=1&a mp;pageNo=1 Horde paladin player called Nex complains and asks about dps. SPEAK TO US DAMMIT! Frustrated paladin is ensured that Blizzard CM’s are reading posts written, and then locks. (only sign ever from their side that they ever read) Final words: I would like to thank you for giving me the freedom to say what I want here on the forums, while following your guidelines. I’ve blended three different topics together and gotten a hybrid that doesn’t really shine at its individual argument per say…. [ Post edited by Qerub ] |
by Tharfor | 08/01/2008 18:33:55![]() The main points you have raised here are that blue’s should tag more threads as good or bad, and that we shouldn’t post unless we are giving a definite answer to the topic. These two points contradict each other. As an Online Community Representative I speak to you on behalf of Blizzard, and I speak to Blizzard on behalf of you. The forums which we provide allow you, the community, to discuss the game and every aspect of it until you, as a community, come up with something that can be interpreted as a legible question or point. We, the Community Team, then take your question or point on board and we, as a company, decide what to do about it (if anything). There are not always answers to the questions or points, and not all of the answers which do exist are given publically – asking the same question again, louder, or in a different way will not increase the chance of an answer being given; it will only increase the chance of moderation action being taken. Occasionally we will become involved in the community’s discussions by re-raising existing points in order to steer a good conversation to a useful conclusion. However when no new information is available we would like to hope that the community can research their topics just as well without our input due to the fact that the information already exists. I think it also important to note that the Community team is quite small and over a holiday period, or any period where a member of the team is absent, the level of interaction we can have will drop noticeably. The underlying tone of this thread and its’ replies is that the Community Team is useless, yet if we post ‘no comment’ or ‘this is a good thread’ we are accused of being a cheesedoodle or some such… Issues are read, recorded, forwarded, discussed, and debated. They are not always concluded in the public eye or in a way which pleases everyone involved, but they are also certainly not forgotten. |
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