Additional instances cannot be launched
by Sonicknight | 09/12/2009 16:25:44![]() Why has this started again. i have had this today and a few guildys have, im not QQing im just saying so they can get an earlier start on their long term plans to fix this. |
by Ancilorn | 09/12/2009 20:43:17![]() There is still a limit to how many instances can be run concurrently in order to avoid loss in performance on the instance servers. Improvements were made some months ago (as can be seen in this thread 01/10 Instance Capacity Update – Part II "Your actions are illogical." Community Team - English |
by Ancilorn | 09/12/2009 20:57:41![]() We've covered this many times before, it's not a case of just plugging in more 'stuff' and going "Hoorah, more instances can run now guys. Job done.". We wish it was that simple. The work we did recently that has improved the situation was a very complicated and fiercely delicate process that required a lot of realm downtime. As said above, we're keeping tabs on this issue -- we're certainly not ignoring it. "Your actions are illogical." Community Team - English |
by Ancilorn | 10/12/2009 15:44:26![]() We're looking into ways of improving the way the debuff is applied in cases where players have difficulty entering an instance. You should still be able to try and zone to the instance by clicking on the Dungeon Finder icon and selecting "Teleport to Instance" as I think someone mentioned earlier in the thread also. "Your actions are illogical." Community Team - English |


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