02/05 Alchemy, not leatherworking

by Aeus | 02/05/2007 16:03:57

Aeus

We’d like to update you on a change to the 2.1 patch notes:

Q u o t e:
Additional Profession Changes
* You can now un-specialise in tailoring and leatherworking, and then select a new specialization. This is a repeatable choice, but costs gold each time.


This note is wrong, and will be corrected soon. It's actually tailoring and alchemy that can now be un-specialised. You are already able to do blacksmithing; and engineering should be available in a future patch.

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